Adamant Frigate

Canon
Designed by Sinon Quade a decade before the start of the Cylon War, the Adamant carrier and cruiser combo has become the cornerstone of many Colonial fleet groups.

What it lacks in speed, it makes up with its constant presence and firepower on the battlefield.

Description
The Adamant is very much a "jack of all trades" vessel: housing a hanger for a squadron, a set of torpedo tubes for munitions, strong armour for its size and significant firepower to match. This allows the Adamant to fill a lot of roles and be useful in almost any battle.

Despite being one of the smaller and cheaper vessels in the game, it boasts greater total armour than a Phobos or a Ranger putting it almost on par with a Revenant. This means it can stick around and keep fighting when many other vessels would tap out, even some that are considered superior.

While the Adamant does have the capability of supporting a fleet in many ways, it does suffer in a few aspects, specifically its firepower. While it is significant, it is not enough to hold any reasonable enemies at bay. This along with the munitions; which are on par for the slowest reload time, means one Adamant on it's own will quickly be overpowered by other vessels of superior weaponry.

Strategies
Adamant's are strong enough to hold their own in a melee alongside gunships and Battlestars and this should be exploited whenever possible to make your firing lines just that much more powerful.

If your tactics involve having a long range missile/torpedo flotilla besieging the enemy, the Adamant makes for a very good escort ship; having a squadron slot to use defensively with Vipers or Sweepers and being able to tank counter munitions.

Having one of the slowest munitions reload times means that if you have other, faster loading ships in your fleet then consider putting any less often used/specialized munitions on the Adamant, as you won't end up wasting the potential damage output of a faster loading vessel with torpedoes or missiles.